Aeron – part one
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Ben Koppel
Aeron – part one contains the first setup I made to rig this iconic Herman Miller Aeron chair using some basic KineFX and simple SOP-based techniques in Houdini. I've also included my Cinema 4D export and import files to show how I prepared the geometry before bringing it into Houdini and how I brought it back into Cinema 4D for rendering.
Please note that the Aeron chair in my renders was a model I purchased and therefore I'm unable to include that in my files. Instead I've replaced it with a low-polygon version.
Size
27 MB
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